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16th Conference on Animation, Effects, Games and Interactive Media

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FMX 2011 May 3-6, 2011. Stuttgart, Germany. The 16th FMX Conference on Animation, Games, Effects and Interactive Media ended yesterday achieving remarkable successes! FMX 2011 brought in larger crowds than ever before, with 3,500 visitors attending each day. The increase in visitor numbers has been overwhelming; during the conference extra special efforts were introduced to keep up with the demand. The conference included high profile animated films such as "Rang...

fmx/08 drew the cg community to Stuttgart's conferences

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In its 13th annual appearance, the fmx/08 has once more lived up to its reputation. For four full days, the conference on all things relevant to digital entertainment drew the international cg community to Stuttgart's Haus der Wirtschaft to inform themselves about the latest developments and – more importantly – to exchange ideas and experiences. The comprehensive and first-rate program is decisive in making this event the best of its kind in Europe, but other factors also play a role. Under...

Digital media under scrutiny at next fmx/08

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Digital media change the way we perceive the world around us – next to film and television, interactive entertainment is playing an ever larger role. This can be seen and experienced at fmx/08 in Stuttgart, Germany. Everyone committed to the creation, production and distribution of animation, effects, games and other digital media will meet for the 13th year to instruct and learn, to discuss and listen, to see and be seen. Hundreds of speakers and thousands of visitors from all over the world ...

fmx/08 Complete Program Online!

user
Digital media change the way we perceive the world around us – next to film and television, interactive entertainment is playing an ever larger role. This can be seen and experienced at fmx/08 in Stuttgart, Germany. Everyone committed to the creation, production and distribution of animation, effects, games and other digital media will meet for the 13th year to instruct and learn, to discuss and listen, to see and be seen. Hundreds of speakers and thousands of visitors from all over the world ...

fmx/conference: first confirmed speakers!

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fmx/conference forms the heart of fmx – and the first confirmations show that its strong and healthy. High caliber speakers such as Sharon Calahan from Pixar will discuss their latest projects (Creating the Look for Ratatouille). Production Designer Alex McDowell will share his ideas on Immersive Design and Producer Paco Rodriguez talk about his experience with Nocturna. The Virtual Humans Forum in fmx/essentials features presentations by Kirsty Boyle (Uncanny Robot), David Hanson (The Zeno Ro...

fmx program – putting the pieces together

user
Preparations for fmx/08 are now in full progress. Our website has launched with new developments, new partners and a new look and it will be continuously updated as fmx takes shape with a growing list of committed partners. The AIAS – Academy of Interactive Arts & Sciences – has climbed on board and will be presenting a full day's worth of the latest and greatest from the world of games and interactive content. This new partnership underscores our commitment to the growing world of games and...

fmx/07 - in retrospect!

user
The thread that bound the fmx/07 programme together was "believable virtual characters", and it tied research, cinema and games up into an extremely rewarding series. Highlights included Steven Stahlberg's unbelievable cg ladies, the resurrection of Klaus Kinski, digital performances at ILM, crisply real soldiers from Crytek, EA's George Borshukov and a slew of other contributions.Games and realtime applications took an unprecedented role at fmx/07 animation is closing the gap in aesthetic terms...

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